#include #include #include "sweet.h" #define SCALE 1.5 #define NB_ITERATIONS 3 int main () { unsigned int nb_faces; unsigned int nb_elements; unsigned int nb_vertices; float * vertices; unsigned int * indices; nb_faces = math_icosphere (NB_ITERATIONS, SCALE, &nb_elements, &indices, &nb_vertices, &vertices); printf ("There are %d faces\n", nb_faces); free (vertices); free (indices); return 0; }