sweet/sweet_matrix_stack.h

93 lines
2.4 KiB
C

/*
* Sweet is a small library for basic math and small matrix operations.
* Copyright 2014 Luc Girod.
*
* This library is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SWEET_MATRIX_STACK
#define SWEET_MATRIX_STACK
#include "sweet_types.h"
#include "sweet_matrix.h"
#define SWEET_MATRIX_STACK_SIZE 128
typedef struct matrix_stack2
{
mat2 matrix[SWEET_MATRIX_STACK_SIZE];
unsigned int position;
}matrix_stack2;
typedef struct matrix_stack3
{
mat3 matrix[SWEET_MATRIX_STACK_SIZE];
unsigned int position;
}matrix_stack3;
typedef struct matrix_stack4
{
mat4 matrix[SWEET_MATRIX_STACK_SIZE];
unsigned int position;
}matrix_stack4;
matrix_stack2 sweet_matrix_stack2_new ();
matrix_stack3 sweet_matrix_stack3_new ();
matrix_stack4 sweet_matrix_stack4_new ();
int sweet_matrix_stack2_push (matrix_stack2 * ms);
int sweet_matrix_stack3_push (matrix_stack3 * ms);
int sweet_matrix_stack4_push (matrix_stack4 * ms);
int sweet_matrix_stack2_pop (matrix_stack2 * ms);
int sweet_matrix_stack3_pop (matrix_stack3 * ms);
int sweet_matrix_stack4_pop (matrix_stack4 * ms);
void sweet_matrix_stack2_mult (matrix_stack2 * ms, mat2 * m);
void sweet_matrix_stack3_mult (matrix_stack3 * ms, mat3 * m);
void sweet_matrix_stack4_mult (matrix_stack4 * ms, mat4 * m);
void sweet_matrix_stack2_set (matrix_stack2 * ms, mat2 * m);
void sweet_matrix_stack3_set (matrix_stack3 * ms, mat3 * m);
void sweet_matrix_stack4_set (matrix_stack4 * ms, mat4 * m);
mat2 * sweet_matrix_stack2_get_matrix_pointer (matrix_stack2 * m);
mat3 * sweet_matrix_stack3_get_matrix_pointer (matrix_stack3 * m);
mat4 * sweet_matrix_stack4_get_matrix_pointer (matrix_stack4 * m);
mat2 sweet_matrix_stack2_get_matrix (matrix_stack2 * m);
mat3 sweet_matrix_stack3_get_matrix (matrix_stack3 * m);
mat4 sweet_matrix_stack4_get_matrix (matrix_stack4 * m);
#endif